Game Premise: 

You are a warrior in a futuristic colosseum, where you fight for riches and glory. The more you fight, the more credits you will take with you! In order to move to harder challenges, you will have to buy them, first!

Controls: 
  • A / D - Movement left / right
  • Space - Jump
  • Shift - Dash 
  • Mouse left button (holding) - Shooting with the current gun
  • R - Reload the current gun 
  • Mouse wheel scroll - changing the gun to the next / previous one
Interesting mechanics: 
  • Goldrush mode: if you destroy the enemies fast enough, you will enter the goldrush mode leading to increased movement stats and gold generation.
  • Shop: there is a shop in the middle of the map, that offers ammo / health regen / armor that protects you from damage. 

Credits: 

Music: https://freesound.org/people/szegvari/sounds/611467/ 

Tiles: https://adamatomic.itch.io/mc-caves + custom shader

Enemies: https://momongaa.itch.io/16x16-sci-fi-shooter-tileset-dungeon-crawler

This game has been developed as a submission for:

Cause Jam 35: Make Games, Kids Win

Published 2 days ago
StatusIn development
PlatformsHTML5
AuthorReForming
GenreAction, Shooter
Made withUnity
Tags2D, Arena Shooter, Bullet Hell, No AI, Pixel Art

Leave a comment

Log in with itch.io to leave a comment.