General Info: 

Your goal is to use the grappling hook to move around the landscape of a collapsing world to find what remains of this world's technology - the gears - and bring them to a mysterious creature on your island. 

You are going to encounter enemies - the floating robots that will chase you and shoot at you. Shoot back! 


This game has been developed for Conduit Jam! https://itch.io/jam/conduit-festival-game-jam

This is my first attempt at creating a 3D game. The physics are a bit clunky here, and I cannot promise any sort of optimization, but I did my best. Any advice would be greatly appreciated. 

Controls: 

  • C: talking or moving to the next dialogue line.  
  • WASD - movement. You generally move in the direction you are looking; 
  • E: using the grappling hook; aim it, hold E and if it hits (if the object you are aiming at is close enough) - you will move towards that object. When you release (stop holding the button), you stop.
  • LMB - shooting. You can hold LMB to shoot continuously or just tap it. 
  • Space - jump. 

Used assets: 

Music: https://tallbeard.itch.io/music-loop-bundle

Sound Effects: https://coffeevalenbat.itch.io/sweet-sounds-sfx-pack 

Sky Effects: https://assetstore.unity.com/packages/vfx/shaders/fastsky-procedural-sky-and-clouds-urp-209857

Outline effect: https://assetstore.unity.com/packages/tools/particles-effects/quick-outline-115488

The models and the rest of the code has been done by me :) 

Published 14 days ago
StatusPrototype
PlatformsHTML5
AuthorReForming
GenreShooter
Made withUnity
Tags3D, 3D Platformer, Exploration, Gravity, Low-poly, Zero Gravity

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